Crown of Persuasion
Introduction
Crown of Persuasion is a 2D platformer game where the player is a powerful crown that grants its wielder immense persuasiveness.
The crown must choose between three leaders and decide who is worthy of its power, and who can help the village overcome its hardships.
Gameplay
- The player plays as the crown, a magical artifact that grants its wielder strong persuasion powers.
- The village encounters two main events that will require the right leader to solve, and YOU, the player, are to choose the leader to whom you would like to give your persuasive skills.
“Great power requires great responsibility” - being a weapon means you are the power itself and by choosing who to grant your power to, you are responsible for the consequences that may occur.
Genre
- 2D, visual novel, platformer, singleplayer, multiple endings
Controls: Keyboard
- Space/Num Key 1/Num Key 2 for progressing dialogues
- E to interact
- WASD for platformer
Known Bugs
- NOTE: When there is no dialogue box, press space.
- When you finish the game and restart, the start button may not work. You can just refresh the page.
- Right now the dialogue box doesn't scale with size, a smaller resolution size of your device is encouraged.
Devs
Status | In development |
Platforms | HTML5 |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Authors | aki_bread, jennscale, CRI-ti-cal |
Genre | Platformer, Interactive Fiction, Visual Novel |
Made with | Unity |
Tags | 2D, Short, Singleplayer, Unity |
Comments
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Love this cute little game. The art and story are cute though some of the choices in characters seemed like a straight forward choice. The collision felt sticky when you hit a a boundary and made jumping a little difficult but angling just right I avoided the sticky trap. Also, I seemed to get locked in the second trail choosing the merchant. None of the dialogue changed with different people I talked to and I couldn't progress and had to start the game all over again. Great little game and would love to see expanded with more choices and options. I had a lot of fun
ty for playing !!! ahh ya we are aware of that bug, sorry u ran into it D: we implemented the dialogue system from scratch so the logic ordering is very finicky LOL, ty for the feedback and glad u enjoyed!